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Machinarium
Machinarium















Machinarium, as a whole, is remarkably tidy. In other words, Machinarium dispels the need for super-precision touch controls - the game is designed to require as little movement as necessary. This is particularly true for Machinarium: Amanita decided to limit players’ range of motion to a few actionable hotspots in each area. When touch screens became a viable input device for the games industry, the consensus was that point-and-click adventures would be a natural fit. (One of the iPad 2 version’s quirks is that it’s, y’know, impossible to alt+tab to a walkthrough, adding yet another barrier for those inclined to cut corners.) The rub: the hint system is generally pretty limited, and access to the walkthrough is blocked by an intentionally awful LCD-screen shmup, which is boring and time-consuming enough to discourage the mentally lazy. If you do happen to get stuck - and that’s ok! - there is a two-fold hint system that should give you a nudge in the right direction: a hint system, and a full-blown (and beautifully illustrated) in-game walkthrough. The result is a game that feels organic and internally consistent, with none of the arbitrary, “guess-what-the-designer-wants" logic that so often plagues puzzle games.

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There is no human speech to parse, no dialogue trees to navigate, no lengthy exposition to ignore - Jakub Dvorsky and his team have a laser-sighted focus on puzzle design.Īnd what puzzles they are! Machinarium features a mix of traditional logic problems and modern, multi-step inventory manipulation puzzles that, by and large, fall into the range where challenge and critical thinking intersect. The “story" of Machinarium - Amanita Design’s first full-length effort - is unobtrusive and elegant, told entirely through the unnamed protagonist-bot’s thought bubbles and context clues.

Machinarium Pc#

It was worthing playing on the PC two years ago, it will be worth playing on the PlayStation 3 later this year, and it’s worthing playing on your iPad 2 right now. Machinarium  is a treasure, judiciously and efficiently designed, with not a single pencil-drawn sprite out of place.















Machinarium